-
Posts
718 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Everything posted by TacticalModz
-
Just on my testing server (second server) and i typed /pl and i see WorldGuardExtraFlags is red. And also PandaWire does not install to the server. Full Server Logs: https://pastebin.com/raw/7UZ4g230
-
Contact minehut support by click here!
-
install Citizens (NPC Plugin) and also install CitizensCMD which you can make it clickable executing a(n) command. How to create an npc? /npc create <name> | Example: /npc create bob How to make the NPC clickable? /npcmd add <console | message | none | permission | server | sound> <command> | Example: /npcmd add none broadcast &3Hello Everyone! And your all done! If you want to learn more about CitizensCMD go here: https://github.com/ipsk/CitizensCMD/wiki/Commands-&-Permissions
-
Lovely big smile!
-
Provide a link to the proper page. -1
-
This used to be added but got removed due to security reasons. Sorry but this won't get added back.
-
No need for stop btw with argument. It will still work, Anyways simple but yet good script +rep command /masssay [<text>]: permission: masssay.sk permission message: &cInsufficient Permissions! trigger: if arg 1 is not set: send "Please format a mass-say." if arg 1 is set: loop all players: make loop-players say " %arg 1% "
-
-1 Does not support 1.14
-
Can be configured via config.yml
-
Please provide a link to the plugin.
-
Not everyone on minehut knows how to skript. Keep that in mind next time! +1
-
GroupManager is updated to the latest. And Groupmanager doesn't really work so i recommend just using PermissionsEx or Luckperms. I prefer to use Pex
-
-1 Why? It's a mod not a plugin. Minehut does not support modpacks, They only support plugins which are addons to the server. Extra features that you can do
-
+1 Sure why not. There is a similar plugin to that its called XPBoost. Which minehut has, Heres the link to it: https://www.spigotmc.org/resources/xp-boost.13537/
-
Why is this even a meme! omg...
-
-1 Does not support 1.14
-
The only bad part about this is the messages do not send to "arg 1" but send to the player who executes the command. #--------------#-------------------------# # /-\ |\/| /-\ # No options! # # | - | | \-\ # Edit the commands below # # \-/ | | \-/ # if you're brave enough. # #--------------#-------------------------# command /gmc [<offlineplayer>]: trigger: if player has permission "gamemode.creative": if arg-1 is not set: set player's gamemode to creative send "&2Set your gamemode to &aCreative&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to creative send "&2Set &a%arg-1%&2's gamemode to &aCreative&2." send "&2Your gamemode has been set to &aCreative&2." else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" command /gms [<offlineplayer>]: trigger: if player has permission "gamemode.survival": if arg-1 is not set: set player's gamemode to survival send "&2Set your gamemode to &aSurvival&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to survival send "&2Set &a%arg-1%&2's gamemode to &aSurvival&2." send "&2Your gamemode has been set to &aSurvival&2." else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" command /gma [<offlineplayer>]: trigger: if player has permission "gamemode.adventure": if arg-1 is not set: set player's gamemode to adventure send "&2Set your gamemode to &aAdventure&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to adventure send "&2Set &a%arg-1%&2's gamemode to &aAdventure&2." send "&2Your gamemode has been set to &aAdventure&2." else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" command /gmsp [<offlineplayer>]: trigger: if player has permission "gamemode.spectator": if arg-1 is not set: set player's gamemode to spectator send "&2Set your gamemode to &aSpectator&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to spectator send "&2Set &a%arg-1%&2's gamemode to &aSpectator&2." send "&2Your gamemode has been set to &aSpectator&2." else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" #-----------------#-----------------------------# # --- |-\ |-\ # # # |- | | |-< # End of file. # # --- --- |-/ |-/ # # #-----------------#-----------------------------# Should look like this: #--------------#-------------------------# # /-\ |\/| /-\ # No options! # # | - | | \-\ # Edit the commands below # # \-/ | | \-/ # if you're brave enough. # #--------------#-------------------------# command /gmc [<offlineplayer>]: trigger: if player has permission "gamemode.creative": if arg-1 is not set: set player's gamemode to creative send "&2Set your gamemode to &aCreative&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to creative send "&2Set &a%arg-1%&2's gamemode to &aCreative&2." to arg 1 send "&2Your gamemode has been set to &aCreative&2." to player else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" command /gms [<offlineplayer>]: trigger: if player has permission "gamemode.survival": if arg-1 is not set: set player's gamemode to survival send "&2Set your gamemode to &aSurvival&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to survival send "&2Set &a%arg-1%&2's gamemode to &aSurvival&2." to arg 1 send "&2Your gamemode has been set to &aSurvival&2." to player else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" command /gma [<offlineplayer>]: trigger: if player has permission "gamemode.adventure": if arg-1 is not set: set player's gamemode to adventure send "&2Set your gamemode to &aAdventure&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to adventure send "&2Set &a%arg-1%&2's gamemode to &aAdventure&2." to arg 1 send "&2Your gamemode has been set to &aAdventure&2." to player else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" command /gmsp [<offlineplayer>]: trigger: if player has permission "gamemode.spectator": if arg-1 is not set: set player's gamemode to spectator send "&2Set your gamemode to &aSpectator&2." else if arg-1 is set: if arg-1 is online: set arg-1's gamemode to spectator send "&2Set &a%arg-1%&2's gamemode to &aSpectator&2." to arg 1 send "&2Your gamemode has been set to &aSpectator&2." to player else: send "&cThis player is not online!" else: send "&cYou don't have the required permission!" #-----------------#-----------------------------# # --- |-\ |-\ # # # |- | | |-< # End of file. # # --- --- |-/ |-/ # # #-----------------#-----------------------------# Now the messages are sending to "arg 1" and not just constantly spamming the player who executes the command.
-
Enjoy your stay, If you ever need help. Don't be afraid to ask! I'm an old minehut player and i know my self around minehut
-
How can we add people to white lists or like allow them to do commands
TacticalModz replied to Daycaron's question in Help
Op your self. If you don't know how, Click here: https://superleague.zendesk.com/hc/en-us/articles/360015767354-How-do-I-OP-myself- -
I am loving this new style!
-
Can't deny that. Certainly true
