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Posts posted by M4RK7000
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My server looks like it can start up fine, however when me or my friends try joining we are greeted with a long "Joining world" status and then we are timed out.
I've seen that Minehut's maintenance has finished already, so I'm not sure what else could have caused the issue.
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I don't know how you could mention a variable within an event declaration, but for the first few lines this could be a good starting point:
variables: {timer} = 2 command /timer <number>: trigger: set {timer} to arg-1
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Just now, MrTibo said:
Unfortunately not for getting those logs. You could also use Skript and skript-logs to log in a file that is named after the date (so you know what you're working with), but then you'll have to make sure you clear these files if you don't need them as they can possibly fill up your server storage quite quickly.
It has a very easy syntax
log %string% to %string%
i.e. log "%attacker% damaged %victim%" to "damagelogs"
Ah thanks! I'll use that then.
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2 hours ago, MrTibo said:
Currently you can't view or download archived logs, but this will come in the future
Shoot.. You know any ways to bypass this?
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Hi,
Today I was making a build on my server with some friends (using worldedit, essentials and some other stuff). For some reason we were lagging a LOT so I restarted the server and when I got on I immediately noticed there was a lot of water overlapping our build. I rolled a backup of the server I had so we wouldn't lose all our progress.
I wanted to download an older log to check what happened but minehut would only let me download the latest (using /dl log). I can't just copy and paste the older log data onto a file on my PC since it won't store the .gz data properly. So is there a way i could download this older log efficiently and safely?
Thanks,
-Mark

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I am releasing a new game mode to the server called OneHitLaunch.
Basically you can hit players and they get launched, it's honestly hilarious.Join by going into the server and typing /server OneHitLaunch.
Enjoy!
note: the game mode is buggy and ppl don’t get launched on the first hit
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I believe that TrollCommands++ isn’t working now. I would suggest you uninstall the plugin from your server.
Minehut has its stuff idk
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Ohhhhh
Thank you, clearly something happened. I'll use LuckPerms and I'm hoping for TabList to come back
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31 minutes ago, GoDead said:
You could use TAB REBORN
Nah I kinda don’t like it
31 minutes ago, GoDead said:also why use Group Manager when you have Luck perms? It’s outdated and not as versatile as Luck Perms.
No I want the OG GroupManager not Luck Perms, I am ok with GroupManager and Minehut messed it up by getting some random other sequel or whatever to it
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Sorry if posted in wrong forum just move please
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I am mad, why is TabList gone and GroupManager another plugin. I want TabList and actual GroupManager back
plese

Players cannot join my server??
in Help
Posted
Update : https://pastebin.com/HQwVH2Jd
Now it immediately stops when it starts. I've tried repairing core files, but nothing seems to work.