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snoortid

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  1. I really don't know if this is possible within the boundaries of Skript, but I really hope to find a way to do it. I'm making an RPG, and rather than having fixed, set levels on each armorpiece, weapon, and player, I'm aiming to make the player have a "power level". The system is intended to function like the power level system in the game Destiny. For background, the player has a power level from ~100 to 1000. The way the level is determined isn't by normal xp progression, but rather a calculation of the average level of his equipment. For example, each piece of armor and weapon you collect will have a random power level. Equipment would drop either by rare mob drops, or loot boxes, which also have their own visible power level for the weapon it holds. The range of the RNG would depend on what zone you're in. For instance, if you're in a beginner zone, you'd get armor in the 100-200's. The way it ties into player level is that if you were to have equipment that average to power level 153, that would be your power level. This gives incentive to find more weapons rather than sticking to one and plowing through the game. This is because the power level also determines the equipment's stats. What I'm trying to do is basically: - Have an RNG for power level with varying ranges. - Have a loot box with a power level which, when opened, gives a weapon with that same power level. - Have the power level show as a line of lore on the equipment. - Have a calculator system so that your level is determined by the average level of your equipment. - Have player power level show as a chat prefix. - Have the equipment power level variable tie into weapon damage / armor points. I have the first one slightly figured out, but it's mostly spaghetti code. I know it's a lot to ask but if anyone is willing to give some help, it would be greatly appreciated!
  2. This hurts developers who don't have their servers open to the public so much. People who are spending time making the server have to pay just to have it in its testing phase. Minehut's now like every other server hosting platform and lost its main gimmick and charm... Nice
  3. Hey, I tried to enter my server today but it says my server is offline. So, when I go to my dashboard to start it up, I wait though the activation process, then... its still offline. I tried force-hibernating repairing my files through the Danger Zone menu but the problem still persists. I'm afraid I might lose months of my building progress and skripting. Should I wait a few more hours before trying again? Did I mess something up? Not only is my server offline, but I'm unable to access any of my files except for plugins. Logs and world data vanished. Is this normal?
  4. BlockRegen: https://www.spigotmc.org/resources/blockregen.9885/ Im creating a server that has small spots of mining (not prison mines). This is the best plugin I found for it, however its not on the list. Are there any substitutes that work the same way? If not, please add this plugin!
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