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tmoa2

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  1. What the hell are you doing with this but ok
  2. Hey there sorry for late response but here u go options: prefix: &5PlaytimeSK &8&l| permission: playtime.find permission2: playtime.reset permission3: playtime.set every 60 seconds in "world": loop all players: add 1 to {m.%uuid of loop-player%} command /playtime [<offline player>] [<text>]: trigger: if arg 1 isn't set: send "{@prefix} &e%{m.%uuid of player%}% &eMinutes" else: if player has played before: send "{@prefix} &e%{m.%uuid of arg 1%}%&e Minutes" command /playtimereset [<offline player>]: permission: {@permission2} trigger: if arg 1 is set: set {m.%uuid of arg 1%} to 0 send "&aSuccess!" else: send "%{@prefix}% &cPlease specify a player!" command /playtimeset [<offline player>] [<text>]: permission: {@permission3} trigger: if arg 1 is set: if arg 2 is set: set {m.%uuid of arg 1%} to "%arg 2%" send "&aSuccess!" if arg 2 is not set: send "{@prefix} &cPlease specify an amount!" if arg 1 is not set: send "{@prefix} Please specify a player!"
  3. Making skripts. Post ideas below
  4. your's wont work it only kills 1 player instead: command /suicide: trigger: loop all players: kill loop-player broadcast "why tf do you even want this"
  5. try this every 1 second: loop all players: set maximum damage delay of loop-player to 0 seconds
  6. on damage: if attacker's cps is 20: kick the player due to "Why are you making a script anticheat?"
  7. So I'm making a way to configure skripts while ingame typing a simple little command. For example: VARIABLES, COMMANDS, etc. Please reach out to me on discord or type in the comments to help me. Discord: Tmoa#5569
  8. Nice but a problem. No need to make a second command. just use aliases
  9. I appreciate the advice but the problem is it wont spawn the zombies
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