Hey there sorry for late response but here u go
options:
prefix: &5PlaytimeSK &8&l|
permission: playtime.find
permission2: playtime.reset
permission3: playtime.set
every 60 seconds in "world":
loop all players:
add 1 to {m.%uuid of loop-player%}
command /playtime [<offline player>] [<text>]:
trigger:
if arg 1 isn't set:
send "{@prefix} &e%{m.%uuid of player%}% &eMinutes"
else:
if player has played before:
send "{@prefix} &e%{m.%uuid of arg 1%}%&e Minutes"
command /playtimereset [<offline player>]:
permission: {@permission2}
trigger:
if arg 1 is set:
set {m.%uuid of arg 1%} to 0
send "&aSuccess!"
else:
send "%{@prefix}% &cPlease specify a player!"
command /playtimeset [<offline player>] [<text>]:
permission: {@permission3}
trigger:
if arg 1 is set:
if arg 2 is set:
set {m.%uuid of arg 1%} to "%arg 2%"
send "&aSuccess!"
if arg 2 is not set:
send "{@prefix} &cPlease specify an amount!"
if arg 1 is not set:
send "{@prefix} Please specify a player!"
your's wont work
it only kills 1 player
instead:
command /suicide:
trigger:
loop all players:
kill loop-player
broadcast "why tf do you even want this"
So I'm making a way to configure skripts while ingame typing a simple little command.
For example: VARIABLES, COMMANDS, etc.
Please reach out to me on discord or type in the comments to help me.
Discord: Tmoa#5569