command /test:
add 1 to {test}
send "%{test}%"
Trigger:
If {test} is 0 or 1:
If player's balance is between 2500 and 1000000:
message "&aYour rank is raised to B!"
remove 25000 from player's balance
Else:
message "&cThe requirement is not met!"
Else:
If {test} is 1:
If player's balance is between 5000 and 1000000:
message "&aYour rank is raised to C!""
remove 5000 from player's balance
Else:
message "&cThe requirement is not met"
Else:
If {test} is 2:
If player's balance is between 150000 and 1000000:
message "&aYour rank is raised to D!"
remove 10000 from player's balance
Else:
message "&cThe requirement is not met"
Help me with my script, it doesn't work