Hey everyone! You may have noticed survival servers have the largest amount of lag. This is caused by chunk generation, many chunks loaded and high amount of entities. There are many other reasons your server could be lagging although these 3 reasons combined cause the most amount of lag on your server. First of all, read @Reassembly's post here to understand what causes these things and make sure you follow his tips first.
Once you follow his tips, you can do more! The following tips are meant for survival servers. There are configuration files that you can find by going into your Minehut dashboard from there you can select the server and then click on 'File manager'. There are multiple "YML" files in here that you can edit. "YML" files are configuration files used to change how your server works. The three files that we are going to be focusing on are "paper.yml", "spigot.yml" and "bukkit.yml".
When editing, locate the option that you are trying to edit and change the value (True or false / Integer) to the value that is stated.
We are going to begin with the easiest one of all, bukkit.yml:
The next options are found in the "spigot.yml" configuration:
Alrighty, now that we have finished the rather short ones we are going to begin working on the biggest YML file of all, "paper.yml":
# The following option is suggested to prevent xrayers but does not help with lag.
All of these options were found here -> https://shockbyte.com/billing/knowledgebase/21/Reducing-Lag
Some of the options were edited to my liking, you can read up on each option. Now that I have show you all of the edited values, here are all the config downloads. Thank you Shockbyte for helping us reduce lag! If this helped you please leave a like
If you do not feel comfortable downloading these files you can view them in the following pastebins:
paper (1).yml spigot (1).yml bukkit (1).yml