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MrRar1

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  1. Im an decent skripter but doesnt understand this. Help me fix these:
    set {_a::*} to wheat, sugar cane, cactus, melon slice, pumpkin, bamboo and nether wart
    set {_a} to {@sugar cane} if loop-item's type is sugar cane
    add {_a} * {sellmultiplier::%player's uuid%} to player's balance


    This is for a Sellwand skript.

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