Im an decent skripter but doesnt understand this. Help me fix these: set {_a::*} to wheat, sugar cane, cactus, melon slice, pumpkin, bamboo and nether wart
set {_a} to {@sugar cane} if loop-item's type is sugar cane
add {_a} * {sellmultiplier::%player's uuid%} to player's balance
Need help.
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Im an decent skripter but doesnt understand this. Help me fix these:
set {_a::*} to wheat, sugar cane, cactus, melon slice, pumpkin, bamboo and nether wart
set {_a} to {@sugar cane} if loop-item's type is sugar cane
add {_a} * {sellmultiplier::%player's uuid%} to player's balance
This is for a Sellwand skript.