Im an decent skripter but doesnt understand this. Help me fix these: set {_a::*} to wheat, sugar cane, cactus, melon slice, pumpkin, bamboo and nether wart
set {_a} to {@sugar cane} if loop-item's type is sugar cane
add {_a} * {sellmultiplier::%player's uuid%} to player's balance This is for a Sellwand skript.