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podimus

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  1. litterly everybody posts their skript requests here.
  2. I want a skript that allows players to create vouchers with a certaint amount of exp in them, and when you right click it you get the xp stored inside. I want it to remove the xp from the player when they make it. I would also like them to be point based to prevent a exploit. Can somebody please make this?
  3. I want a skript that allows players to create vouchers with a certaint amount of exp in them, and when you right click it you get the xp stored inside. I want it to remove the xp from the player when they make it. I would also like them to be point based to prevent a exploit. Can somebody please make this?
  4. command /esetspawn: permission: s.event.admin trigger: player has permission "s.event.admin" set {espawn} to location of player send "&aEvent spawn set" command /espawn [<player>]: permission: "s.event.admin" trigger: player has permission "s.event.admin" if arg-1 is set: teleport player to {espawn} send "&aYou've been sent to spawn" to arg-1 stop if arg-1 is not set: teleport player to {espawn} send "&aTeleporting..." stop command /ejoin: trigger: if {eventbegin} is set: make console execute command "clear %player%" set {ejoin.%player%} to true add player to {contest::*} teleport player to {estart} make console execute command "/bc &a%player% has joined the event" stop command /esetstart: permission: s.event.admin trigger: player has permission "s.event.admin" set {estart} to location of player send "&astarting position set" command /eleave: trigger: delete {ejoin.%player%a} remove player from {contest::*} make player execute command "/spawn" send "&aYou left or were kicked the event" stop command /evkick <player>: permission: s.event.admin trigger: player has permission "s.event.admin" make arg-1 execute command "/eleave" stop command /esetrg <text>: permission: s.event.admin trigger: player has permission "s.event.admin" set {event.rg} to arg-1 send "&aregion set" command /epvp: permission: s.event.admin trigger: player has permission "s.event.admin" if {epvp} is set: delete {epvp} make player execute command "/rg flag %{event.rg}% pvp deny" send "&apvp is now off" stop if {epvp} is not set: set {epvp} to true make player execute command "/rg flag %{event.rg}% pvp allow" send "&apvp is now on" stop command /estart: permission: s.event.admin trigger: player has permission "s.event.admin" set {eventbegin} to true make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 30 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 10 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 10 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 5 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 5 seconds make console execute command "bc &aTHE EVENT HAS BEGON" delete {eventbegin} command /estop: permission: s.event.admin trigger: player has permission "s.event.admin" loop all players: make loop-player execute command "/eleave" broadcast "&aThe event is over" stop command /ewinner <player>: permission: s.event.admin trigger: player has permission "s.event.admin" broadcast "&c%arg-1% &aHAS WON THE EVENT" broadcast "&c%arg-1% &aHAS WON THE EVENT" broadcast "&c%arg-1% &aHAS WON THE EVENT" command /ebuild: permission: s.event.admin trigger: player has permission "s.event.admin" if {ebuild} is set: delete {ebuild} make player execute command "/rg flag %{event.rg}% build deny" send "&abuild is now off" stop if {ebuild} is not set: set {ebuild} to true make console execute command "/rg flag %{event.rg}% build allow" send "&abuild is now off" stop command /ebreak: permission: s.event.admin trigger: player has permission "s.event.admin" if {ebreak} is set: delete {ebreak} make player execute command "/rg flag %{event.rg}% block-break deny" send "&ablock-break is now off" stop if {ebreak} is not set: set {ebreak} to true make player execute command "/rg flag %{event.rg}% block-place allow" send "&ablock-break is now off" stop command /eplace: permission: s.event.admin trigger: player has permission "s.event.admin" if {eplace} is set: delete {eplace} make player execute command "/rg flag %{event.rg}% block-place deny" send "&ablock-place is now off" stop if {eplace} is not set: set {eplace} to true make console execute command "/rg flag %{event.rg}% block-place allow" send "&ablock-place is now off" stop command /esumo: permission: s.event.admin trigger: player has permission "s.event.admin" make player execute command "/rg flag %{event.rg}% block-break deny" make player execute command "/rg flag %{event.rg}% block-place deny" make player execute command "/rg flag %{event.rg}% build deny" make player execute command "/rg flag %{event}% pvp allow" delete {eplace} delete {ebreak} delete {ebuild} set {epvp} to true send "&aSumo preset has been loaded" on player respawn: wait 10 ticks if {ejoin.%player%} is set: wait 10 ticks teleport player to {espawn} command /espleef: permission: s.event.admin trigger: player has permission "s.event.admin" make player execute command "/rg flag %{event.rg}% block-break allow" make player execute command "/rg flag %{event.rg}% block-place deny" make player execute command "/rg flag %{event.rg}% build deny" make player execute command "/rg flag %{event}% pvp deny" delete {eplace} set {ebreak} to true delete {ebuild} delete {epvp} send "&aSpleef preset has been loaded" on player respawn: wait 10 ticks if {ejoin.%player%} is set: delete {ejoin.%player%} remove player from {contest::*} command /tpc: permission: s.event.admin trigger: player has permission "s.event.admin" teleport {contest::*} to player send "&aTeleporting contestents" Best Version
  5. I found another small bug Just fixed it command /esetspawn: permission: s.event.admin trigger: player has permission "s.event.admin" set {espawn} to location of player send "&aEvent spawn set" command /espawn [<player>]: permission: "s.event.admin" trigger: player has permission "s.event.admin" if arg-1 is set: teleport player to {espawn} send "&aYou've been sent to spawn" to arg-1 stop if arg-1 is not set: teleport player to {espawn} send "&aTeleporting..." stop command /ejoin: trigger: if {eventbegin} is set: make console execute command "clear %player%" set {ejoin.%player%} to true teleport player to {estart} make console execute command "/bc &a%player% has joined the event" stop command /esetstart: permission: s.event.admin trigger: player has permission "s.event.admin" set {estart} to location of player send "&astarting position set" command /eleave: trigger: delete {ejoin.%player%a} make player execute command "/spawn" send "&aYou left or were kicked the event" stop command /evkick <player>: permission: s.event.admin trigger: player has permission "s.event.admin" make arg-1 execute command "/eleave" stop command /esetrg <text>: permission: s.event.admin trigger: player has permission "s.event.admin" set {event.rg} to arg-1 send "&aregion set" command /epvp: permission: s.event.admin trigger: player has permission "s.event.admin" if {epvp} is set: delete {epvp} make player execute command "/rg flag %{event.rg}% pvp deny" send "&apvp is now off" stop if {epvp} is not set: set {epvp} to true make player execute command "/rg flag %{event.rg}% pvp allow" send "&apvp is now on" stop command /estart: permission: s.event.admin trigger: player has permission "s.event.admin" set {eventbegin} to true make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 30 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 10 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 10 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 5 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 5 seconds make console execute command "bc &aTHE EVENT HAS BEGON" delete {eventbegin} command /estop: permission: s.event.admin trigger: player has permission "s.event.admin" broadcast "&aThe event is over" command /ewinner <player>: permission: s.event.admin trigger: player has permission "s.event.admin" broadcast "&c%arg-1% &aHAS WON THE EVENT" broadcast "&c%arg-1% &aHAS WON THE EVENT" broadcast "&c%arg-1% &aHAS WON THE EVENT" command /ebuild: permission: s.event.admin trigger: player has permission "s.event.admin" if {ebuild} is set: delete {ebuild} make player execute command "/rg flag %{event.rg}% build deny" send "&abuild is now off" stop if {ebuild} is not set: set {ebuild} to true make console execute command "/rg flag %{event.rg}% build allow" send "&abuild is now off" stop command /ebreak: permission: s.event.admin trigger: player has permission "s.event.admin" if {ebreak} is set: delete {ebreak} make player execute command "/rg flag %{event.rg}% block-break deny" send "&ablock-break is now off" stop if {ebreak} is not set: set {ebreak} to true make player execute command "/rg flag %{event.rg}% block-place allow" send "&ablock-break is now off" stop command /eplace: permission: s.event.admin trigger: player has permission "s.event.admin" if {eplace} is set: delete {eplace} make player execute command "/rg flag %{event.rg}% block-place deny" send "&ablock-place is now off" stop if {eplace} is not set: set {eplace} to true make console execute command "/rg flag %{event.rg}% block-place allow" send "&ablock-place is now off" stop command /esumo: permission: s.event.admin trigger: player has permission "s.event.admin" make player execute command "/rg flag %{event.rg}% block-break deny" make player execute command "/rg flag %{event.rg}% block-place deny" make player execute command "/rg flag %{event.rg}% build deny" make player execute command "/rg flag %{event}% pvp allow" delete {eplace} delete {ebreak} delete {ebuild} set {epvp} to true send "&aSumo preset has been loaded" on player respawn: if {ejoin.%player%} is set: wait 10 ticks make console execute command "/espawn %player%" command /espleef: permission: s.event.admin trigger: player has permission "s.event.admin" make player execute command "/rg flag %{event.rg}% block-break allow" make player execute command "/rg flag %{event.rg}% block-place deny" make player execute command "/rg flag %{event.rg}% build deny" make player execute command "/rg flag %{event}% pvp deny" delete {eplace} set {ebreak} to true delete {ebuild} delete {epvp} send "&aSpleef preset has been loaded"
  6. command /esetspawn: permission: s.event.admin trigger: player has permission "s.event.admin" set {espawn} to location of player send "&aEvent spawn set" command /espawn [<player>]: permission: "s.event.admin" trigger: player has permission "s.event.admin" if arg-1 is set: teleport player to {espawn} send "&aYou've been sent to spawn" to arg-1 stop if arg-1 is not set: teleport player to {espawn} send "&aTeleporting..." stop command /ejoin: trigger: if {eventbegin} is set: make console execute command "clear %player%" set {ejoin.%player%} to true teleport player to {estart} make console execute command "/bc &a%player% has joined the event" stop command /esetstart: permission: s.event.admin trigger: player has permission "s.event.admin" set {estart} to location of player send "&astarting position set" command /eleave: trigger: delete {ejoin.%player%a} make player execute command "/spawn" send "&aYou left or were kicked the event" stop command /evkick <player>: permission: s.event.admin trigger: player has permission "s.event.admin" make arg-1 execute command "/eleave" stop command /esetrg <text>: permission: s.event.admin trigger: player has permission "s.event.admin" set {event.rg} to arg-1 send "&aregion set" command /epvp: permission: s.event.admin trigger: player has permission "s.event.admin" if {epvp} is set: delete {epvp} make player execute command "/rg flag %{event.rg}% pvp deny" send "&apvp is now off" stop if {epvp} is not set: set {epvp} to true make player execute command "/rg flag %{event.rg}% pvp allow" send "&apvp is now on" stop command /estart: permission: s.event.admin trigger: player has permission "s.event.admin" set {eventbegin} to true make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 30 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 10 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 10 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 5 seconds make console execute command "bc &aAn event is being hosted by %player%. To join, do /ejoin" wait 5 seconds make console execute command "&aTHE EVENT HAS BEGON" delete {eventbegin} command /estop: permission: s.event.admin trigger: player has permission "s.event.admin" broadcast "&aThe event is over" command /ewinner <player>: permission: s.event.admin trigger: player has permission "s.event.admin" broadcast "&c%arg-1% &aHAS WON THE EVENT" broadcast "&c%arg-1% &aHAS WON THE EVENT" broadcast "&c%arg-1% &aHAS WON THE EVENT" command /ebuild: permission: s.event.admin trigger: player has permission "s.event.admin" if {ebuild} is set: delete {ebuild} make player execute command "/rg flag %{event.rg}% build deny" send "&abuild is now off" stop if {ebuild} is not set: set {ebuild} to true make console execute command "/rg flag %{event.rg}% build allow" send "&abuild is now off" stop command /ebreak: permission: s.event.admin trigger: player has permission "s.event.admin" if {ebreak} is set: delete {ebreak} make player execute command "/rg flag %{event.rg}% block-break deny" send "&ablock-break is now off" stop if {ebreak} is not set: set {ebreak} to true make player execute command "/rg flag %{event.rg}% block-place allow" send "&ablock-break is now off" stop command /eplace: permission: s.event.admin trigger: player has permission "s.event.admin" if {eplace} is set: delete {eplace} make player execute command "/rg flag %{event.rg}% block-place deny" send "&ablock-place is now off" stop if {eplace} is not set: set {eplace} to true make console execute command "/rg flag %{event.rg}% block-place allow" send "&ablock-place is now off" stop command /esumo: permission: s.event.admin trigger: player has permission "s.event.admin" make player execute command "/rg flag %{event.rg}% block-break deny" make player execute command "/rg flag %{event.rg}% block-place deny" make player execute command "/rg flag %{event.rg}% build deny" make player execute command "/rg flag %{event}% pvp allow" delete {eplace} delete {ebreak} delete {ebuild} set {epvp} to true send "&aSumo preset has been loaded" on player respawn: if {ejoin.%player%} is set: wait 10 ticks make console execute command "/espawn %player%" command /espleef: permission: s.event.admin trigger: player has permission "s.event.admin" make player execute command "/rg flag %{event.rg}% block-break allow" make player execute command "/rg flag %{event.rg}% block-place deny" make player execute command "/rg flag %{event.rg}% build deny" make player execute command "/rg flag %{event}% pvp deny" delete {eplace} set {ebreak} to true delete {ebuild} delete {epvp} send "&aSpleef preset has been loaded"
  7. I messed up some code i will send the fix in soon.
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