Hyper611
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Posts posted by Hyper611
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11 hours ago, _Tarna_ said:
Its probably because its running both if statements. When you are holding the pink netherite, it runs the if player's held item is blue netherite line, and since the pink netherite is not that, it still dupes it. Do something like this
set {_blocked::*} to stick, stone, bedrock if {_blocked::*} contains player's tool: send "You may not dupe this item" else: give player player's held itemAnd then just set the local blocked list variable to the items you don't want players to be able to dupe.
didn't work
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6 minutes ago, _Tarna_ said:
Its probably because its running both if statements. When you are holding the pink netherite, it runs the if player's held item is blue netherite line, and since the pink netherite is not that, it still dupes it. Do something like this
set {_blocked::*} to stick, stone, bedrock if {_blocked::*} contains player's tool: send "You may not dupe this item" else: give player player's held itemAnd then just set the local blocked list variable to the items you don't want players to be able to dupe.
Ok thanks!
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I have a server that you can dupe stuff with /dupe and was trying to make a few things not able to dupe.
The pink netherite still dupes while the blue netherite doesn't. Can anyone help?
command /dupe: cooldown: 2 seconds cooldown message: This command is on cooldown trigger: if name of player's held item is "&dPink Netherite": send "&cYou can not dupe this item!" to player else: if name of player's held item is "&1Blue Netherite": send "&cYou can not dupe this item!" to player else: give player player's held item

Skript not working
in Discussion
Posted
Thank you!