Moony_0
-
Posts
3 -
Joined
-
Last visited
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Posts posted by Moony_0
-
-
This would be a decent gamerule. You can somewhat do this with commands however:
[Put this in Repeating, Unconditional, Always Active, command block]
execute if entity @e[type=minecraft:item,tag=!10minDespawn] as @e[type=minecraft:item,tag=!10minDespawn] run data merge entity @s {Age:-6000s}
[Put this in Chain, Conditional, Always Active, command block, off of the repeating command block, with the arrow pointing the same direction]
tag @e[type=minecraft:item,tag=!10minDespawn] add 10minDespawnThe way this works is, when you normally drop an item, it has an Age value of 0 and gradually ticks up at 20 ticks per second till it reaches 6000 (which is the default despawn time of 5 mins). By setting the Age to -6000, it takes the item another 5 mins to reach 6000. Adding the tag after data merging the Age value prevents the item from continuously being set to -6000 and never being able to despawn.
just note that the maximum time you can extend this to is ~26.5 minutes. If you want to extend it further you'll have to build a more complex system.
-
Im pretty sure you can buy something that prioritizes your server being started over others'.

Ban Appeal Response Time Question
in General
Posted
Hello!
I was wondering if anyone would happen to know the time it takes for the Minehut Support staff to review an un-ban appeal sent from here.
I think that I was banned based on a misunderstanding and I'm really hoping to get unbanned before Friday because I need to gear up for the Ender Dragon fight happening on Saturday/Sunday.
https://minehut.com/support/form