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tehthrtreh

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Posts posted by tehthrtreh

  1. I Figured Something Out @TheCodingDuck_ 

    on load:
        set {items::*} to all items
        remove end portal frame from {items::*}
        remove bedrock from {items::*}
        remove ender eye from {items::*}
        remove barrier from {items::*}
        remove dragon egg from {items::*}
        
    every 10 seconds:
      loop all players:
        if {%loop-player%.random} = true:
          give loop-player a random element of {items::*}
          wait 1 tick
     
     
    command /toggle:
      trigger:
        if {%player%.random} = true:
          set {%player%.random} to false
          message "&6&l[&e&lDupeBee&6&l ]&7 You have Disabled random items" to player
        else:
          set {%player%.random} to true
          message "&6&l[&e&lDupeBee&6&l ]&7 You have enabled random items" to player

  2. @AgentGamerPro

    This Is Great But I Need To Make The Random Items Togglable

    expample:

    command /toggle:
      trigger:
        if {%player%.random} = true:
          set {%player%.random} to false
          message "&6&l[ &e&lDupeBee&6&l ]&f » &7 You have disabled random items" to player
        else:
          set {%player%.random} to true
          message "&6&l[ &e&lDupeBee&6&l ]&f » &7 You have enabled random items" to player

    ---------------------------------------------------------------------------

    But I also want to have blacklisted items @AgentGamerPro

     

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