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rdegyyreyert

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  1. So basically me and my friend made a skript for quest. It was made for farming servers but if you want to you can edit it however you want #made by Tarry And Noel on break of ripe carrot plant: if {1done::%player's uuid%} is true: send "&8&lYou have already completed the quest &6&lCarrot Cropper" cancel event else: if {q1ready::%player's uuid%} is true: add 1 to {quest1::%player's uuid%} send "&8&lCarrots mined %{quest1::%player's uuid%}%/1000" set event-block to carrot plant remove 1 carrot from player's inventory set {_drops::*} to drops of block with player's tool clear the drops give player {_drops::*} if {quest1::%player's uuid%} >= 1000: send "&8&lYou have completed the quest &6&lCarrot Cropper" to player set {1done::%player's uuid%} to true on right click on entity: if name of entity is "&eFarmer": if {1done::%player's uuid%} is false: send "&cOh hello, Im farmer just moved here heard crops grow faster here" to player wait 2 seconds send "&cCan you help me out with something? just some small help nothing too big" to player wait 3 seconds send "&cAlright thanks, i need 1000 carrots thats all come back to me after you done it and i will give you a lilte something" to player set {q1ready::%player's uuid%} to true else: if {1done::%player's uuid%} is true: send "&cHey your back, Thank you for helping me out here is your reward" set {1reward::%player's uuid%} to false if {1reward::%player's uuid%} is false: add 150 to {tokens::%player's uuid%} set {1reward::%player's uuid%} to true else: if {1reward::%player's uuid%} is true: send "&cOh hey do you like your reward? (if you want more do quests from other npcs)" to player
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