Jump to content

Forgie

Member
  • Posts

    3
  • Joined

  • Last visited

Posts posted by Forgie

  1.  

     

     

    on first join:
    	set {traveller::%player%} to 0
    
    command /traveller:
    	trigger:
    		set {traveller::%player%} to 0
    
    
    on right click on entity:
    	if {traveller::%player%} = 0:
    		if display name of entity contains "Traveller":
    			set {traveller::%player%} to 1
    			send "&4&lMGSRPG&0&l=======================================" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&6&lTraveller&8>>&7Mornin' sunshine, it seems ya finally woke from yer nap" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&4&lMGSRPG&0&l=======================================" to player
    			wait 100 ticks
    			send "&4&lMGSRPG&0&l=======================================" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&6&lTraveller&8>>&7I found ye's unconscious with a nasty bump on yer head and a sole stick in ye hand. " to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&4&lMGSRPG&0&l=======================================" to player
    			wait 100 ticks
    			send "&4&lMGSRPG&0&l=======================================" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&6&lTraveller&8>>&7Yous was surrounded by zombies you were, if i hadn'ta found ya, ye sorry soul would be among the deads." to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&4&lMGSRPG&0&l=======================================" to player
    			wait 100 ticks
    			send "&4&lMGSRPG&0&l=======================================" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&6&lTraveller&8>>&7well yous should probably head over to the fortress infront of yous, I let Adam know ye comin'." to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&4&lMGSRPG&0&l=======================================" to player
    			wait 100 ticks
    			send "&4&lMGSRPG&0&l=======================================" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&6&lTraveller&8>>&7Where does that bastard live? Ah yes i had forgotten to tell yous, hes an odd lad who lives in a boulder." to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&4&lMGSRPG&0&l=======================================" to player
    			wait 100 ticks
    			send "&4&lMGSRPG&0&l=======================================" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&6&lTraveller&8>>&7Well go on now, ye just need to follow the road yous do and you'll be in the fortress in a jiffy." to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&4&lMGSRPG&0&l=======================================" to player		
    			set {traveller::%player%} to 2
    			
    on right click on entity:
    	if display name of entity contains "Traveller":
    		if {traveller::%player%} = 2:
    			send "&4&lMGSRPG&0&l=======================================" to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&6&lTraveller&8>>&7Be on yer way nows, I've got places to go I do." to player
    			send "" to player
    			send "" to player
    			send "" to player
    			send "&4&lMGSRPG&0&l=======================================" to player	

     

×
×
  • Create New...