-
Posts
96 -
Joined
-
Last visited
-
Days Won
1
Content Type
Profiles
Forums
Gallery
Blogs
Events
Store
Downloads
Posts posted by MrScopes
-
-
-
-
On 3/26/2021 at 1:14 AM, ForestHunters said:
It's been possible with Essentials before they added a confirmation of the decision. So I figured it'll work with Skript.
command /reboot: trigger: execute console command "/reload" wait a tick execute console command "/reload confirm"And yup. It works. I do not recommend doing this, it's merely for experimenting.
I added "wait a tick" just incase "/reload confirm" doesn't interfere with the original reload command.
you can also just
!command "rl confirm"if you have effect commands enabled
-
1 hour ago, Nutin_rf said:
hello, I am making a mining server and i dont want people to craft or it will ruin the server. I want a skript, thanks.
on craft: cancel event -
Hi, you should set this to false instead of true, it's located in the root of your file manager

-
1
-
-
Custom plugins are on the way with no ETA

-
cool I guess
-
On 10/10/2020 at 4:43 PM, Agentgamer100YT said:
Try this skript. idk if it works i havent tested it
If player steps on water block: give player speed 2 for 10 secondsit doesn't lol, not even close
-
on tab complete: if event-string is "/manhunt": set tab completions for position 1 to "Help", "Join" and "Leave"requires SkBee (essential addon imo)
-
On 10/12/2020 at 10:50 AM, ChunkerDunkers said:
Here you go!
every second: loop all players: add 1 to {s::%loop-player's uuid%} if {s::%loop-player's uuid%} > 59: remove 60 from {s::%loop-player's uuid%} add 1 to {m::%loop-player's uuid%} if {m::%loop-player's uuid%} > 59: remove 60 from {m::%loop-player's uuid%} add 1 to {h::%loop-player's uuid%} if {h::%loop-player's uuid%} > 23: remove 24 from {h::%loop-player's uuid%} add 1 to {d::%loop-player's uuid%} command /playtime [<offlineplayer>]: trigger: arg isn't set: wait 1 tick send "" send "&f&l YOUR PLAYTIME (&7&l%player%&f)" send "" send "&f&l SECONDS:&7 %{s::%player's uuid%}%" send "&f&l MINUTES:&7 %{m::%player's uuid%}%" send "&f&l HOURS:&7 %{h::%player's uuid%}%" send "&f&l DAYS:&7 %{d::%player's uuid%}%" send "" else: wait 1 tick send "" send "&f&l PLAYTIME OF &7&l%arg%" send "" send "&f&l SECONDS:&7 %{s::%arg's uuid%}%" send "&f&l MINUTES:&7 %{m::%arg's uuid%}%" send "&f&l HOURS:&7 %{h::%arg's uuid%}%" send "&f&l DAYS:&7 %{d::%arg's uuid%}%" send "" on damage: attacker is a player Victim is a player {m::%victim%} is smaller than 30 cancel eventyikes
-
ok
-
lmao this guy said to challenge him and he's declined every challenge
-
tough scene
-
1
-
-
On 8/24/2019 at 5:48 PM, farwl said:
Options: killreward: 10 # The amount money you get when you get a kill (Just a number) death of player: attacker is player: add {@killreward} to attacker's balance
-
Yeah I'm treated differently as well, pretty annoying. Anything I say will and has been twisted so the minehut staff can find a way to punish me.
-
3
-
1
-
-
not really any of them but if I had to choose, @Mr_Kurtis
-
no
-
8 hours ago, xlr100 said:
Cool script, although you should use player uuid instead of the player name, as players can change their names.
just enable uuids in skript config
-
If your server doesn't use Skript's "send formatted" effect, you're in the clear.
Basically if your server uses "send formatted", users can sudo other users when they click the chat message.Assuming the "send formatted" is in your [item] code, here's a solution:
on chat: if message contains "[item]": cancel event replace all "<" and ">" with "" in message # do [item] stuff send formatted "&7%player%&8: &f%message%" to all players else: set chat format to "&7%player%&8: &f%message%"It's extremely easy to abuse "send formatted" so for server security I'm not explaining how to use it.
-
1
-
1
-
-
honestly just use something like this
command /gmc [<offline player=%player%>]: permission: gamemode.creative trigger: set arg's gamemode to creative send "&7Updated &b%arg%&7's gamemode to &bcreative&7." send "&7Your gamemode has been set to &bcreative&7." if arg isn't player
-
1
-
-
cool but you should make it if they don't type any of the 3 arguments, it defaults to "help"
-
on load: set {i::*} to all items remove barrier from {i::*} every 20 seconds: {give} isn't set loop all players: set {_i} to a random item out of {i::*} give loop-player 1 of {_i} command /toggle: description: enable/disable users receiving items periodically permission: op trigger: if {give} isn't set: send "&aEnabled &7periodic items." set {give} to true else: send "&cDisabled &7periodic items." delete {give} -
what is a koronotchi
-
check the fac page https://superleague.zendesk.com/hc/en-us/categories/360001333733-Minehut



Thoughts on minehut free plan ram?
in General
Posted
my thoughts are ram is expensive and 1gb for free is already a lot, that should be enough if you use paper and optimize it properly