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Sepncer

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Everything posted by Sepncer

  1. ---- Minecraft Crash Report ---- // You should try our sister game, Minceraft! Time: 4/24/22, 1:34 AM Description: Exception in server tick loop java.lang.AssertionError: TRAP at net.minecraft.world.item.ItemStack.checkEmpty(ItemStack.java:187) at net.minecraft.world.item.ItemStack.setCount(ItemStack.java:1231) at net.minecraft.server.level.PlayerInteractManager.a(PlayerInteractManager.java:445) at net.minecraft.server.network.PlayerConnection.a(PlayerConnection.java:1596) at net.minecraft.network.protocol.game.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:28) at net.minecraft.network.protocol.game.PacketPlayInBlockPlace.a(PacketPlayInBlockPlace.java:1) at net.minecraft.network.protocol.PlayerConnectionUtils.lambda$0(PlayerConnectionUtils.java:30) at net.minecraft.server.TickTask.run(SourceFile:18) at net.minecraft.util.thread.IAsyncTaskHandler.executeTask(SourceFile:151) at net.minecraft.util.thread.IAsyncTaskHandlerReentrant.executeTask(SourceFile:23) at net.minecraft.util.thread.IAsyncTaskHandler.executeNext(SourceFile:125) at net.minecraft.server.MinecraftServer.bf(MinecraftServer.java:1148) at net.minecraft.server.MinecraftServer.executeNext(MinecraftServer.java:1141) at net.minecraft.util.thread.IAsyncTaskHandler.awaitTasks(SourceFile:134) at net.minecraft.server.MinecraftServer.sleepForTick(MinecraftServer.java:1125) at net.minecraft.server.MinecraftServer.x(MinecraftServer.java:1054) at net.minecraft.server.MinecraftServer.lambda$0(MinecraftServer.java:305) at java.base/java.lang.Thread.run(Thread.java:833)
  2. idk if this is even something to do with skript but it keeps saying <none> in chat and only op can see it if you know any reason this could be happening please let me know, thanks
  3. on death: if victim is zombie: if victim's name is "&2&lTier 2 Boss": clear the drops hide bossbar "&2&lTier 2 Boss" chance of 100%: set {_Drop} to lime glazed terracotta named "&2&lTIER 2 SOUL" drop {_drop} at victim's location stop on damage: if victim is zombie: if victim's name is "&2&lTier 2 Boss": set {_Value} to victim's health set bossbar "&2&lTier 2 Boss" progress to {_Value} on rightclick with lime dye: name of player's tool is "&2&lTIER 2 BOSS SUMMON" remove 1 of player's held item from player wait 2 seconds create a safe explosion of force 3 at player spawn 1 of zombie at location of player set name of spawned entity to "&2&lTier 2 Boss" set last spawned entity's max health to 100 set last spawned entity's health to 100 equip last spawned entity with diamond helmet of protection 5, unbreaking 10 equip last spawned entity with diamond chestplate of protection 5, unbreaking 10 equip last spawned entity with diamond leggings of protection 5, unbreaking 10 equip last spawned entity with diamond boots of protection 5, unbreaking 10 set held item of last spawned entity to diamond sword of sharpness 8, unbreaking 10 apply speed 5 to last spawned zombie for 100 minutes apply strength 8 to last spawned zombie for 100 minutes create bossbar titled "&2&lTier 2 Boss" and id "&2&lTier 2 Boss" for all players with progress 100 with colors green wait 8 seconds create a safe explosion of force 5 at player spawn 1 of husk at location of player set last spawned husk's max health to 75 set last spawned husk's health to 75 set display name of last spawned husk to "&2&lUndead Guard" apply speed 3 to last spawned husk for 100 minutes apply strength 8 to last spawned husk for 100 minutes wait 0.1 seconds spawn 1 of husk at location of player set last spawned husk's max health to 75 set last spawned husk's health to 75 set display name of last spawned husk to "&2&lUndead Guard" apply speed 3 to last spawned husk for 100 minutes apply strength 8 to last spawned husk for 100 minutes wait 0.1 seconds spawn 1 of husk at location of player set last spawned husk's max health to 75 set last spawned husk's health to 75 set display name of last spawned husk to "&2&lUndead Guard" apply speed 3 to last spawned husk for 100 minutes apply strength 8 to last spawned husk for 100 minutes wait 0.1 seconds spawn 1 of husk at location of player set last spawned husk's max health to 75 set last spawned husk's health to 75 set display name of last spawned husk to "&2&lUndead Guard" apply speed 3 to last spawned husk for 100 minutes apply strength 8 to last spawned husk for 100 minutes wait 0.1 seconds spawn 1 of husk at location of player set last spawned husk's max health to 75 set last spawned husk's health to 75 set display name of last spawned husk to "&2&lUndead Guard" apply strength 8 to last spawned husk for 100 minutes apply speed 3 to last spawned husk for 100 minutes wait 0.1 seconds stop every 1 second: set bossbar "&2&lTier 2 Boss" progress to {_Value} on death: if victim is husk: if victim's name is "&2&lUndead Guard": clear the drops
  4. need it updated cos i cant use any placeholders
  5. Sepncer

    Bossbar

    its called Zombie Boss
  6. Sepncer

    Bossbar

    im trying to make a summon item which spawns a mob but i need to have a bossbar that is associated with the mobs health even though it is a zombie is this possible and how
  7. could anyone make a skript that if you right click on a paper name something it will add one rebirth to you and completely wipe your progress and make it so there is a tally and if they hit a certain amount of rebirths it could give them a permission
  8. i need to give a player a beacon every 5 seconds in one multiverse world and not another
  9. this skript works but creates a different problem it wont remove the shiny cobble but it will now not remove the normal plain cobblestone so every block after 32 gives me another shiny. i have no idea why it wont remove the cobble. thanks for your help on pickup: if player's inventory contains 32 cobblestone: remove 32 plain cobblestone from player's inventory give player shiny cobblestone named "&eCompacted Cobblestone"
  10. a slight problem though it doesnt stack if i have a compressed in my inventory and the gain 32 cobblestone it will delete the old compressed one and replace it
  11. thankyou so much it works great and is easy to customize
  12. i need help making a customisable auto compress thanks
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