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itsKimo

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  1. did you try searching on google? I got the answer right away. set {_durability} to max durability of player's tool - durability of player's tool if {_durability} is max durability of player's tool:
  2. i know im necro but damn im pissed, no that wouldnt work, its a command not an event, his skript is correct
  3. i figured out my issue, also I got a warn but when I tried to acknoledge it, it just said that page not found, was it a mistake? It was for this post
  4. so for some reason whenever I use "while player is online:" in my server, i get major errors and my server breaks until i remove it. is there a certain addon breaking it or do I need an addon? I have Skellett, SkBee, and TuSKe, I don't actually know why I have tuske i dont even remember installing it, what do you guys think it is?
  5. because vanilla whitelist is bad
  6. if clicked item is max durability: #stuff
  7. options: prefix: <##00BFFF>&lSERVER NAME &8| <##00BFFF> hex: <##00BFFF> command whitelist [<text>] [<offlineplayer>]: permission: whitelist.sk permission message: &cInsufficient permissions! trigger: if arg-1 is not set: send "&c/whitelist help" to player else if arg-1 is not "help" or "list" or "add" or "remove" or "on" or "off": send "&c/whitelist help" to player else if arg-1 is "help": send "{@prefix}Whitelist Help" to player send action bar "{@hex}Loading..." to player wait 1 second send action bar "" to player wait 10 tick send action bar "{@hex}Loading..." to player wait 10 tick send action bar "" to player send "{@hex}/whitelist help &7&o(sends you this menu)" to player send "{@hex}/whitelist list &7&o(sends you the whitelist)" to player send "{@hex}/whitelist add (user) &7&o(add people to the whitelist)" to player send "{@hex}/whitelist remove (user) &7&o(remove people from the whitelist)" to player send "{@hex}/whitelist on &7&o(turns on the whitelist)" to player send "{@hex}/whitelist off &7&o(turns off the whitelist)" to player else if arg-1 is "list": send "{@prefix}Whitelist&7: %{whitelist::*}%" to player if size of {whitelist::*} is greater than 0 send "{@prefix}Whitelist&7: Empty" to player if size of {whitelist::*} is not greater than 0 else if arg-1 is "add": if arg-2 is not set: send "&c/whitelist help" to player else: if {whitelist::*} contains "%arg-2%": send "&cThis player is already whitelisted!" to player stop else: add arg-2 to {whitelist::*} send "&aYou have added %arg-2% &ato the whitelist!" to player else if arg-1 is "remove": if arg-2 is not set: send "&c/whitelist help" to player else: if {whitelist::*} does not contain "%arg-2%": send "&cThis player is not whitelisted!" to player else: remove arg-2 from {whitelist::*} send "&aYou have removed %arg-2% &afrom the whitelist!" to player else if arg-1 is "on": if {whitelist} is set: send "&cThe whitelist is already on!" to player stop else: set {whitelist} to true send "&aThe whitelist has been turned on!" to all players else if arg-1 is "off": if {whitelist} is not set: send "&cThe whitelist is already off!" to player stop else: delete {whitelist} send "&aThe whitelist has been turned off!" to all players join: {whitelist} is set: {whitelist::*} does not contain "%player%": kick player due to "&cThe server is currently whitelisted!" stop else: player has played before: player has permission "staff.sk": set join message to "&a+ &8| &a%player% &7(&2STAFF&7)" else: set join message to "&a+ &8| &a%player%" else: set join message to "{@hex}&l+ &8| {@hex}%player% &7({@hex}##%number of all offline players%" else: player has played before: player has permission "staff.sk": set join message to "&a+ &8| &a%player% &7(&2STAFF&7)" else: set join message to "&a+ &8| &a%player%" else: set join message to "{@hex}&l+ &8| {@hex}%player% &7({@hex}##%number of all offline players%" quit: if {whitelist} is set: set quit message to "" else: player has permission "staff.sk": set quit message to "&c- &8| &c%player% &7(&2STAFF&7)" else: set quit message to "&c- &8| &c%player%" heres a cool whitelist skript i made, idk I got bored and made it for my server, just give me credit if u use it, dont reply saying this sucks i dont care. have a nice day
  8. no i did the wait 10 tick thinjg so it updates every 10 tick
  9. on join: #this checks when they join while player is online: #this is doing this while they are online so itll stop when they leave set title of player's scoreboard to "HELLO I AM THE TITLE!!!" #this adds the title of the scoreboard, this doesnt count as a line. set line 1 of player's scoreboard to "HELLO I AM THE FIRST LINE!!!" #thisll set the 1st lise and u can add up to 15 lines set line 2 of player's scoreboard to "HELLO I AM THE SECOND LINE!!!" #thisll set the 2nd line and u can add up to 15 lines wait 10 ticks #its waiting 10 ticks to update toggle player's scoreboard to on #this will turn on the scoreboard I added comments after all the lines so its super easy to understand
  10. try this on place of obsidian: if "%region at player%" contains "cpvp": set {blockplace} to obsidian broadcast "working" wait 10 seconds set event-block to air else: cancel event broadcast "working2"
  11. alright, on fishing: if "%fishing state%" is "CAUGHT_FISH": add (type number here without the ()) to player's balance break of any ore: add (type number here without the ()) to player's balance break of stone: add (type number here without the ()) to player's balance break of any log: add (type number here without the ()) to player's balance death: victim is not a player add (type number here without the ()) to attacker's balance death: victim is a player: remove 10% from player's balance enjoy (these are not tested, let me know if u are any errors but there probably wont be)
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