command cc:
aliases: clearc, cc
permission: clear.chat
trigger:
loop 700 times:
broadcast "&7"
broadcast "&8(&c!&8) &7%player% Has Cleared Chat!"
command setmute:
trigger:
if player is op:
set {mutechat} to false
command mutechat:
aliases: mutec, mc
trigger:
if player has permission "mute.chat":
if {mutechat} is true:
set {mutechat} to false
broadcast "&7"
broadcast "&8(&c!&8) &7%player% Has Unmuted Chat!"
broadcast "&7"
else if {mutechat} is false:
set {mutechat} to true
broadcast "&7"
broadcast "&8(&c!&8) &7%player% Has Muted Chat!"
broadcast "&7"
command clearlag:
aliases: clearl, cl
permission: clear.lag
trigger:
kill all dropped items
broadcast "&cCleared all entities"
every 30 minutes:
broadcast "&cAll Entities Will Be Cleared In 5 Seconds"
wait 5 seconds
console command "clearlag"
on chat:
if {mutechat} is true:
if player does not have permission "mutechat.bypass":
cancel event
send "&cYou Cannot Talk While Chat Is Muted"